You may, yes, but remember that I have a horn, and I'm not afraid to parry with it for 20% physical mitigation (this is how Lady Amalthea drove the Red Bull into the sea, or so the legends go).
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You think you are weird but I'm crazy. I stack Piety. By time I fill all my slots I'll have 396. And if we can put Piety on the Anima...I might be able to break 8k MP on DRK. And since MP cost only scales by level the costs become a bit cheaper, Darkside is cheaper, mp regen ticks get stronger and Sole Survivor restore gets larger. In the 390 range a SS restore is going to mean a free Dark Arts since the restore is based on your MP and isn't preset like Siphon and CnS are.
It's just a project I've been slowly working on. Suboptimal but for the content I do it won't really matter in the long run. With 396 you are probably looking at 7.8k MP and I think a SS restore of 1808 MP. If my math is correct anyway.
Well, quess i am common casul... Since accessories go right into STR while left side is random mix of det and crit.
Thou i wait for times when melding things like piety or skill speed will be worth an effort. i mean. 1.4k mana is probably worth an effort, but not sure if those 35 AP (7 per accessory) is worth those sexy +80 mp soul siphon strikes lol
SkS is fine since it doesn't interfere with STR/PIE issue. It's definitely an unexplored territory with how PIE works in the game, that is currently clashing with the "best" build that is STR melds. With how DRK is also working with the kits, of course I still very much doubt the extra PIE is ever gonna be useful, unlike PIE stacking on BLM where you have unlimited resource that doesn't go into huge CDs.
Since I don't plan on going into Savage I don't care about accuracy so I just put STR on the right side since I can, then put crit on items that can take it and det on items that can't.
The issue with Piety is that even if you meld all spots with it, the mp you get MAY only just put you over 4 DA's before empty(race's may vary), though that's a loss of 75 STR and 80?idk roughly 80ish secondaries for a higher MP pool, which doesn't help because you regenerate at roughly the same rate, so the cap only helps those who forget to DA.