Originally Posted by
Lan_Mantear
Increase the penalty, and you will simply see more people unplug their ethernet cord to escape dungeon runs. They will never punish someone for disconnecting. Because it is difficult to weed out a true connection loss event vs someone intentionally disconnecting, and SE will always err on the side of caution.
The solution isn't figuring out ways to punish people. It should be figuring out ways to incentivise people into completing the instance. What that might be, I wouldn't know. That's why they pay Yoshi-P the big bucks. It's his responsibility to figure that stuff out.