Originally Posted by
Darkstride
I don't think anyone is arguing that there aren't situations where you may want to make sure you have a particular venom applied for its effect. However, the argument is more that there is no reason to stance dance throughout combat. For most content, if you need stuns, you can simply stay in Wasp and otherwise it makes little difference which venom is applied. The healing provided by Mug is so minimal that if it is consistently saving your life, then there are greater issues to look at. Once you have the last trait, the damage bonus is identical on either so there's really no need to incorporate swaps into your rotation. If they added damage to their respective ability it would be a different story, but they don't. You really only need one or the other in any given situation. Sure you CAN stance dance without any loss if you choose to, there's just no real need for it.