I loved GW2's cross-server functionality, and I would love something similar in this game, but I can't help but wonder if there would be unforeseen consequences to this. It would be, after all, a complete restructuring of the game. For instance, what would happen to the data centers? Would we all be merged into one? Could the physical servers handle that? And wouldn't it recreate the distance-born lag issues of 1.0? Or if the data centers remain, what happens when two people from different centers queue up in a party? Where do they go, and how would it be decided?
