lmao thats prolly the most valid point / argument for implementing Jump.
(Wich im very much appose, but after reading that... i feel your pain & think you should have your personal jump)
Cookie for your comment. ( ^.^)b
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Couldn't say that better myself.
Realism is something to inspire a game's development, and it is not as important as a sensible and fun game mechanics. And immersion is too subjective in most cases to use as a metric. "Hey, that female armor is showing too much skin, you call that piece of iron bra a Plate Mail?" <- an example of a proper argument for this case.
ppl confused immersion with realism.
immersion is interacting with in the game world
i'm all for adding immersion, but not realism.
Ok thanks for better saying the dreamtoad ya if it clips it is broken. I hate clipping in games. Like undead on WoW waring guild tunics.... and all you see is a flap going through their ummm.... hips.... >.>?
They should fit the world I agree with that. I'm more talking about ppl liking the small rat critters.... for sake of realism.
tarutaru in ffxi could tbag. do /welcome its funny.
I wouldn't mind that actually as long as it can only target dead mobs. sorry I like tbagging in halo XD more so my b/f hee hee love playing with newbies in halo >:) "hey hunny i got something funny to sow you.... kill tbag and beat down tbag XD
Giant toads bigger than Peiste, I'm annoyed by that. I want Peiste the size of Godzilla, why it still stays the same as it was while the toad got larger? Precisely this is Final Fantasy I want Drake and Basilisk to dwarf something like a Toad, not the other way. After all, do you think a Carbuncle that is bigger than Bahamut will make it more fantastic in FF games, or the other way around?
I put immersion in quotations because it varies from person to person. To me, immersion is starting a game and then when you put it down, you realize that you played for 3 more hours than you planned. And to me, nothing breaks immersion more than frustrating game mechanics. Seeing other people doing stupid things has no effect on me, as long as I'm able to play the game as I want.
I'm all for immersion but it's hard to feel like you're fishing when in almost every cliff in the game you have to fish while floating in mid-air.
The whole fishing mechanism is another topic though...
/toss 2 cents
I also love how people always equate jumping to realism. I have never stepped outside my door and seen adults jumping around. Walking but not jumping.
all you guys saying is immersion as I've described it. so... umm.. ya...
any form of interation with a game world is immersion. Like reading a book. You immerse yourself into the story.
so I've always wonder why/ how stuff get programed to float when on cliffs and stairs.
Also.... pasite are giant lizads, same as drakes. A toad in a fantasy sence can dwarf them. (some toads do eat small lizards) fantasy don't always need to make sense. :)
the point of this post is to get ppl back on track to what the point of this forums is for. It isn't easy to make a suggestion topic due to debates much like realism or "immersion" (better)
I agree, it's a fantasy world and don't have to be bound by something like realism. However it don't mean that everything have to break realism.
If it was, why add jumping? Add flying instead, it'll be faster easier to go everywhere and who care if our characters float midair, it's a fantasy world!
Or why have hp? We could all be invincible, it would make exploring and fighting so easier!
I know what I said is taken to the extreme and silly but I'm just trying to make the point that fantasy only mean that realism can be broken, not that it have to.
Also that would be a point in favor of no jumping actually. Not being able to jump is irrealistic but it's ok, it's fantasy! Maybe the gravity is so high that pc characters are unable to jump unless they are in battle and have focus their strength during a long time for a special attack!