It's to get to the boss quicker. I hate it though since you have to start the fight off facing away from the boss so it can feel a little clunky.
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One Ilm Punch (outside of PvP) is all but entirely worthless. It's up against two very good skills for that section of the combo, costs a ton of TP, does squat for damage, and almost nothing worthwhile can actually be punched off. The last boss I can recall it working on was the final boss of Haukke Manor (Hard)'s stoneskin effect. I mean, it works on the Attack Up from Whistle on those Dhalmel enemies in Neverreap too... for... what that's worth... which isn't anything.
In PvP it's great, but it could have just been a PvP-only skill.
I find uses for all of my abilities, except Feint. Feint literally is a complete waste of TP and time out of your rotation. The animation is far too long and there is no use for it.
Perhaps with the introduction of Time Mages, Feint might have some relevance, but atm Feint is the single most useless ability in the game :/.
all of the specialist actions
Awareness synergizes well with Bulwark since you can't block crits. But yeah, I almost never use Cover outside raid.
Yup! Saves you a couple of seconds running up to the boss and you get to use all your jumps under your buffs.