Scathe is not worthless. I always use Scathe to pick up the adds in Alex and even in the Pharos hard for the slimes to ensure the add sticks to me and I can draw it to the steam/laser. Or to kill off an enemy with about no HP left.
Printable View
Scathe is not worthless. I always use Scathe to pick up the adds in Alex and even in the Pharos hard for the slimes to ensure the add sticks to me and I can draw it to the steam/laser. Or to kill off an enemy with about no HP left.
Lethargy can be used in A3S in the add phase and for the hand in the last phase.
A1N you can just time a fire2 to pick up both. A1S it's still better to just hardcast something at them because it's far more damage for the GCD, and if someone else is hitting your add, they're doing it wrong. (It's also fairly easy to have some sort of instant cast fire3 or even thundercloud ready for them.)
The same kind of applies to Pharos, not that add control is a problem in that one.
Scathe isn't even on my bar anymore.
And any AoE Surecast lets you stand in, the shield spells do the same for you without taking the full brunt of the damage. The train of thought is:
Can I shrug it off with the shield? Shield will prevent the interruption.
Will it hurt even with the shield? Shouldn't !@#^ing stand in it.
Is it going to hurt without a shield? Shouldn't !#%@ing stand in it.
I've been interrupted by aoes before, so I always surecast through them now when I'm gonna stand in it. Meteorain in Thordan likes to interrupt sometimes, for example, as do some of the aoes dropped by Void Ark trash.
At level 16 you get Enhanced Surecast, which gives you a 15% that Surecast will have no recast time (btw it has about a half sec recast time). I might be really salty about this even existing in game.