This latency crap also happens with other things. For example: Just had a match where I Fetter Ward -> Shoulder tackle -> LB on a summoner. However, even though he got stunned, suddenly he popped out of LB range and LB was canceled. In log it said "Target out of range, lb canceled". He was clearly standing right next to me, the LB got interrupted then he popped out of range. But still, he got stunned. Had I killed him we would have won too lol.
I have also experienced being attacked by a nin on a open field. But I couldn't see or target him until I was killed, then, suddenly, he popped out of nowhere lmao.
In PvE content I don't experience this much lag, if any at all. Even during raids. It's like the lag is waiting for me to PvP haha! :)
