Originally Posted by
seekified
How about we don't make the goblins fight over a cheesemake, we get A LOT more of the super-steampunky, dark, smokey look that you get at the A1 entrance and some deep, overarching plot other than "robot awoke, will destroy world - plz kill".
Coil had a real draw in terms of presentation and story. Alex really doesn't. Hell, the reason I came back to the game in 2.4 after a six-month break is because I'd finally have the chance to finish it. Fight Bahamut, put an end to the epic struggle that was presented so well in the opening cinematic.