Repose and Fluid Aura is the best combo in PvP
Even though Lord of the Rings Online suffered the same problem, they did have a system I liked that was somewhat horizontal. The Legendary Items and Weapons: Items that gain xp with you, that you can add/remove traits to suite your needs. I had a lvl 60 Legendary Item that I put so much time in, it stayed relevant deep into end game of the next xpac.
Though unlikely, I'm honestly hoping that the new relics will work in a similar manner, since we did see a slight amount of horizontal progression with the previous iteration in that you could modify their stats to better suit you. Again, very unlikely, but it would be nice if the new relics have a "level" system to them where they start out at level and iLevel 1, but grow and let you put stat points into them as you use them in battle and level them up. The stat point system could be handled by taking it to whatever NPC gives you the quest, and allocating them through a menu there, while the "levels" could just be every time you increase your spiritbond with the weapon to max it gains a level. I know it won't happen, but that would give the sense that the weapon was your personal one and you could customize it to be better suited to your preferred stats for endgame.....
Can you please read the entire post before you respond?
One-Ilm Punch would be that one skill, however it's still used in PvP as I also mentioned.Quote:
That's every class though. There's usually like one skill you may not use for each class if you aren't awful (and no I'm not calling anyone awful, it's just the best way I can think to put it), the rest should be used quite frequently, and even the very very few you may not use in PvE end up being godly in PvP.