Yeah... I think it's just gonna spike the cost of those ores for a few weeks at least, specially where everyone will want new armor with tailored specs to them.
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Yeah... I think it's just gonna spike the cost of those ores for a few weeks at least, specially where everyone will want new armor with tailored specs to them.
Gotta add my worthless $0.02. This 1x ore/log thing is wack. It takes way too long to get a stack together and then on top of this we're getting less synths with the new recipes. (4 ore > 12 nugget is better than 2 ore > ingot). I could understand removing the ability to get three items in a swing, but keeping it at just one is over kill. Personally I'm a lower rank, but on my 50 fisher with average gear I don't have enough int or whatever to fish up my targeted fish 90%+ of the time like I (THINK) I read on previous patch notes was possible. It'd be different if the item I was targeting was actually obtained 90% of the time instead of accumulating all this by catch trash.
Personally it is a mixed issue for me. On the plus side it is harder to mine up Electrum, Mythril and Cobalt now so the ward prices have sort of stabilized. Before they were all going for sooo cheap it was hardly worth selling. Now a Miner can make a decent profit. On the negative, it takes soooo long to get a stack. I mined over 3 hours and only managed to scratch up maybe two and a half stacks of Cobalt. T_T