If you maim during pull it's only one more gcd. I typically path the most problematic "big trash" since they tend to have aoes that are problematic as well as having at least slightly more hp than standard trash. after you have the pull lined up turn, drop zerk, vengeance and raw intuition, and nuke. Though i do agree you'd be better served holding onto the infuriate stacks for a few gcds rather than dumping them as well.
trying to lock in the hard math on which one is more optimal overall is a bit tricky, but 560 potency in 2 gcds is worth almost 5 overpowers by themselves, and without the 650 tp pricetag. in a bubble where all dps aren't ninjas and are performing optimally this might seem like an excessive amount of force, but in practice i tend to parse higher than most dps and finish roulette runs in under 20 minutes. i can definitely agree you want to be stingier with your stacks and cooldowns in a2, let alone savage, but unless everything is going to be dead in your berserk window pushing out 2 decimates during that time seems pretty big.
Thanks for pointing out the AS3 jump though, good catch!
