There is a lot wrong with XIV's architecture. I agree it shouldn't be, but it is... and I don't think SE can easily fix their underlying tech that skills, movement, etc are built on (or other things like the antiquated discreet server model).
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I wish they give something more like FFXI's merit system. Where we're giving a variety of choices to boost certain traits or new traits.
agreed need traits, hopefully to boost the new skills from heavensward, maybe a couple new skills for each class but not a lot
What kind of traits, exactly? If you mean racial traits I'm entirely against it. I like that you can basically make whatever character you want in regards to looks and still play whatever class you like (yes I'm already aware certain races are better for certain things due to stats, but the point difference is so minimal that only a few classes really need to pay attention/make up for it).
Now perhaps traits based on what your starting class or starting home city would be? That could prove interesting. Or traits earned from leveling up the different jobs that you can turn on/off (not limited like the cross class skills). Granted that would be kind of hard to balance, but it would be incentive to play other jobs on your character to higher levels.
I hope SE takes a look at the numbers of skills each class needs before the next expansion.