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The root is fine with me, but it should come with bigger benefits. It just fits so well with the Warrior's better-tanking-through-badassery motto.
Mainly my issue is the 1 HP survival thing works very well when you're planning on it as a cooldown, but if you ended up not hitting 1hp it's just wasted.
I think it would be fun to give Holmgang a damage boost and life steal for the duration...maybe not extend those effects to PVP, though.
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I love the idea of Holmgang way too much to get rid of the tether.
I like to think of the tether being the Warrior just holding someone still with the hook of the axe, and just punching them in the face for the duration