I love the patch but this change really makes combat clunky, it was so much smoother before
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I love the patch but this change really makes combat clunky, it was so much smoother before
I really like the old style queue compared to this new one. If you really wanna see the animation then why not have the old queue system and make the animation finish before the next ability is used.
think its time to go back or reduce animation by quater!
Bring back the queue!
if theyre going to remove the que then they need to remove sub target and allow us to activate our next actions prior to the completion of the previous spells animations.
this would totally make up for the delay.
That would require them to insert a actual logical fix into the game :S LoL Gameplay is just so horrid and clunky with this patch, can't get over it o.o !!! Also noticed something else, along with all the dmg buffs when hittin mobs from side and back now outta the game, not being able to really break pieces on mobs anymore, battle regimens suspended, you also can't seem to avoid mob specials anymore... cone or aoe... they always hit no matter what range or direction ur at it seems... plus don't even get me started on the insane tp drop the SECOND battle ends and the 30 second or less respawn on alot of mobs O.O
Point is... anyone else feel like 1.19 patch was a HUUUUUUGE step back in combat? Realize they aren't done the changes but they pretty much wiped out everything in the battle system in one go and made it so ... *bleh* ... I'm honestly trying my hardest to love this patch, but can't honestly tell you how turned off I am with these changes...
Yeah, no queuing sucks. Makes fighting seem less fluid.
Another thread on the same topic. Other people miss the old queuing system, too.
Ya seen lots of topics on this... Noticed the clunkiness right away as soon as patch 1.19 was up. Definately needs a toggle added at the very least, most casters and controller users can't stand it. Most my friends I play with can't stand the game now like me, we're all huge mmo players all around. This change was very unfitting of the game, especially at its current stage!
Ya, I too have found that I hit the ability and because the other ability hasn't finished that I don't "cure" or whatever when I'm expecting it to go off right after the ability finishes.
Perhaps it's just something to get used too... But I do miss the ability to queue.