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*While yes there is WoW and their tree I was actually thinking more Diablo 3, a lot went wrong but being able to make a build without seppuku was nice imo. They made you live with your build during combat but beyond that just switch out whatever wasn't working for your style or team.
I'm more in favor of permanent choices rather than letting people change specs at will. Making it east to switch specs is part of why raiding turned into such a mess in WoW once they implemented dual specs. To XIV's benefit, we won't see raids telling people to spec for different roles (post-dual specs made being a paladin less fun, specially when all you wanted to do was smash faces with a light-imbued warhammer and they were asking you to get a healer or tank second spec), but it's still a pain.