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Another thing that I'd like to say is that, while you are the tank, EVERYONE is responsible for making sure that each other role of the party is handling aggro properly. Especially if you are marking, it is the DPS responsibility to focus their damage (and thus enmity). Healers are responsible for not over healing unnecessarily and building unneeded enmity. This is true of all jobs.
Tank:
Prioritize and establish aggro on targets so DPS can deal maximum damage without fear of ripping enmity and Healers can heal, while using defensive cooldown to make the Healers job easier.
Healer:
Keeps the tank and DPS alive, utilizing damage mitigation abilities/HoTs in order to assist DPS and relieve tank pressure while also facilitating faster pulls because everyone is alive to do their job. They also often handle random ranged mechanics.
DPS
Responsible for killing enemies quickly via either focus targeting (facilitated by marking and prioritizing) or AOE. This relieves stress from healers and tanks (dead enemies do no damage).
Each role is connected and must do their jobs in order to complete a duty. Early dungeons is where this synergy gets worked out and everyone is still learning. As you move up people will better know what they are doing (usually) and the runs will be smoother.
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Well compared to how easy it is to hold enmity in low level dungeons with WAR and DRK, PAL enmity at low levels is quite simply udder fuggin bullspit.
As someone pointed out get the best weapon you can, get str accessories, pump all level points into strength until you get shield oath, and get ready to spam Flash like there's no tomorrow if dps starts nuking separate targets.
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Flash. You gotta Flash everything.
If your clothes aren't on the ground in the first five seconds of every encounter, you'll never keep the enemy's attention ;)
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Thanks, I am a newbie paladin. I have had a few people tell me that I don't know how to tank. I now feel sort of bad about even trying to take on group battles and dungeons.
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At low levels it's not easy to hold enmity as a pld since you're missing Shield Oath. If you're making targets and using Shield Lob and Flash, that's pretty much the best you can do in packs. If the other party members aren't following you're ordering, there's not a whole lot you can do when they peel a mob off you. I play drk, and it's I've had a few instances in Tam Tam where a brd or mch seemed determined to pull enmity off me. I generally take the opinion that if people aren't dying and the healer isn't going OOM every fight, I am not to start something if they do not want to follow the kill order. If they die, it's their own fault.
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Spam flash 3-5 times. Rotate riot blade. Keep a defensive cool down up. should be good to go. Also wear all STR accessories on the right side (rings neck and ect). Also if you've got the time go and level up archer to get it's attack boost ability. The only time this would take a lot of time is if you don't have the teleport to gardina or w/e.
You don't really need Vit at early levels due to the mobs hitting like crap so their basically a waste. High defense armor basically allows you to sprint through the areas gather 2-3 packs of mobs and spam flash while a AoE job (blm, smn, ect) mows them down.