Oh nice. Can't believe i forgot about that one. The Sandworm battlefield in FF11 was horrible to gain access/enter though.
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It's an MMO
Secret isn't gonna stay "secret" after the first few days.
true but I didn't know about the secert room in Crawler's till my party was all, "we should try that secert room" I went "wait what?!!?!? LET'S GO!!!" it was a thrill lol even if it won't be secert for long not everyone will know about it.
Well the Hidden/Secret Dungeon could also be considered as a Bonus dungeon[Hard Mode] which you can do optionally(Like in Console Games), is really hard and get awesome loots.
+ Lore!
My view of this is that It's not just a Normal Dungeon, but a Dungeon which needs multiple runs, tough enemies, difficult NMs/Bosses, tricky, difficult yet challenging to find entrances, lots of tactics, strategies needed and puzzles to be solved.
I'd like this game to have more secrets in general like crafting algorithms and star constellations and horoscopes seem like a perfect way to hide little secrets.
This really made the XI community so close knit because we were always discussing about the world and secrets of the game and gameplay.