healers arnt allowed to dps
am shock
Cleric stance was overpowered, you had 2 classes which had huge burst potential, one with amazing dots, that could both heal and tank aswell. Anyone who opposed to the cleric stance removal is in complete denial
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I still remember the day a full group of WHM's absolutely demolished both opposing factions with just Cleric stance + Holy. Any damage they received they just Medica'd away like it was nothing. So yeah, if there is blame to go around, blame the WHM's who abused it, gimping the other healers who aren't cheeseballs.
ohh death flare would get a heavy hit a battle high summoner in the match i was just in wiped the whole party and a few others with just one death flare dealing up to 12K damage on me (primary target) i don't know how much to the others but they all dropped.
imo they should nerf bards and machinists.
bards are screaming for a nerf in pvp for quite a while
BRD f***ing far away shoots an arrow for less than 100 damage but hey! cast interrupted. they can troll BLMs too much imo.
the interrupt rate should be AT LEAST based on distance and should only happen 50% of the time, at most.
machinists are on the same bandwagon and on top of that they have that bishop robot thingy spamming AoE in allagan pillars, making it impossible to anyone to uncapture/recapture the pillar thing. If you kill the stupid bishop, it can just place it again and again since the cooldown is low and it doesn't cost anything. This is beyond broken.
They mussn't nerf anything, players in the battleground need only 30% more life...
No I accept that we WERE strong, but they've made a lot of OVERALL changes since then (the new disparity between a 60 dps and healer, regens not stacking, individual LBs), and if you can't see that you're in denial. xD Astro is capable of buffing DPS of others, while one of the main strengths of the two other healers isn't allowed to be used effectively.
Edit: and oh, the holy nerf as well, It's nice to know you are still living in 2.0 >_>