That makes me want to punch a wall. In a fight with 40% left on boss, one Tank one Healer and one DPS down. If something goes wrong I might have to use LB3 to save the run. Try raising the other Healer then work on getting the DPS up because it's a SMN and could have with raising where needed and during that process some melee sees the LB bar fill and uses it instantly then dies because they got hit and couldn't move while the other Healer also goes down again. And everything goes downhill and party wipes.
I don't like having to tell people when to use a LB but I wish more DPS had the common sense to read the fight before they pull the trigger on it. It should be used to boost DPS when a fight looks a kill over used as soon as it's available.
