Ah, I haven't gotten a crafter past 50.
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Ah, I haven't gotten a crafter past 50.
Now I wonder...
ReferenceQuote:
As a result, Alexander has both a normal (story) mode and a savage mode. The normal mode will be higher difficulty than that of the Extreme Primals, but easier than Second Coil of Bahamut's Savage Mode. This, of course, allows more players to enjoy the story. Like the turns of Coil, Alexander will broken up into sections, each with unique battle mechanics. Yoshida and his staff well recognize that Final Fantasy XIV has two types of players (the ones who want hardcore raiding, and everyone else), and they wanted to address the wants of both.
Unless it's a mistranslation, Normal Alexander sounds like the original Coil's difficulty as I do perceive it as "harder than extremes, easier than Savage". This puzzles me.
There is some mistranslation going on somewhere, prior to this it was stated that Alexander Story was:Between CT and Normal Coil w/ Echo.
that's the thing. none of the EX primals are that difficult. garuda and ifrit wasn't that difficult (just dps checks), titan's main difficulty was the edge and a bit of coordination. levi's was similar. ramoo was not, and i haven't done shiva but that looks pretty trivial too.
bismark is a massive dps check.
ravana is procedural like titan.
As about primal extreme level difficulty, more or less. Mileage varies. Really not that bad.