Well at least the goblins can make some cheese to go with people's whine. Illuminati cheese at that.
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Well at least the goblins can make some cheese to go with people's whine. Illuminati cheese at that.
Called that when they announced 2 difficulties of Alex. Don't forget the whines if Alex savage will drop the best gear in game XD Better than Esoterics. I've heard it will be +5 ilvl over Esoterics, maybe thats just the weapon, can't say for certainty. We will find out soon I guess tho.
Which some are people are expecting, thus the complaints when they find out it isn't. Even if it is the same difficulty as WoD, there won't be 24 players in which any underperforming can be covered by the rest, in 8 person everyone will count a lot more so players underperforming in the average party will have a much greater impact towards success or failure than 24 person content.
Hoping it would be a wake up call for those who don't care, that if they want to clear content they have to make an effort to step up their game to the standard needed to clear that content. But we all live in reality and it will be much easier to just jump on the forums and cry/demand nerfs to bring the content down to their level instead of improving their gameplay to the level required.
http://notnotbobslist.org/dontpanic/...t-for-this.jpg
Teehee.
People will find anything to complain about OP. :3 BRACE YOURSELF!!!
"Alexander has both a normal (story) mode and a savage mode. The normal mode will be higher difficulty than that of the Extreme Primals, but easier than Second Coil of Bahamut's Savage Mode. This, of course, allows more players to enjoy the story. Like the turns of Coil, Alexander will broken up into sections, each with unique battle mechanics. Yoshida and his staff well recognize that Final Fantasy XIV has two types of players (the ones who want hardcore raiding, and everyone else), and they wanted to address the wants of both." (Source)
Most players are under the illusion that it will be faceroll easy msq like difficulty. The thing is that people were complaining about coil story gating and people were asking for a story mode. A while later, SE said the next raid will have 2 difficulties. One slightly easier then standard coil and one harder. Immediatly people assume the easier version will be faceroll story mode. They are in for a rough awakening...
Ya. Harder than ex primals but easier the scob savage? Uhm that's what coil was. Not exactly sure how they figure that's story mode lol. There are still people stuck on turn 5 and alot more on turn 9. The people that wanted to just experience the story still won't be able to. Doesn't make a whole lot of sense.