Whats challenging walking in and out of a pacified zone? But Idyllshire has a Aetheryth. You need to repair him via a Quest from a Goblin. Well i didn't try resonancing before so maybe it works anyway...
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We'll look into an easier way to get out to the Dravanian Hinterlands from Idyllshire's aetheryte. :cool:
We just need to fix up one of the miniature aetheryte crystals in the Hinterlands. There's a few broken ones laying around.
I think it'd make a great quest to have a Goblin tinker around with one and a pretty sweet reward to be able to just warp right outside like you can in the main city-states.
I prefer less aetherytes honestly. Makes the world feel larger and alive. It's exactly what I wanted.
I agree with this. One of the first things i noticed about Hinterlands is, "Well, if i die, i have a long walk back".
Before you get your wings in the area, this is a pretty neat feeling.
Plus it kind of ruins the whole vibe of the area to be able to teleport into the heart of the stillness.