That kinda kills the idea of areas having specific themes though.
Printable View
i just logged into Ul'dah, and wow..... green? really? the color is so subtle i second guessed myself as to what the decorations were.
the others just look standard, almost like they were meant to be there in the first place.
The regular Gridania Theme is too good to replace.
Immortal Flames music > Ul'dah current theme
That is all :D
Well thats why. Certain themes set the mood/scene for areas, and in story/atmosphere heavy games, sound and music for specific areas go a long way. Maybe in something like a racing game (thats not Daytona USA) or sports game with licensed music, but something like Final Fantasy, or any other really story driven game, I think its best to go with compositions done by the game team for that area.
Except for the fact one could argue that they've made terrible use of the music composed for the game thus far. And as for setting mood/atmosphere, I don't see how us selecting what song we feel fits best with a forest theme, desert theme, pirate theme etc compromises their artistic vision one iota. Besides, it's a MMO and half the people playing will end up muting the game and listening to their own music anyways. All I'm arguing for is custom controls that wouldn't impact anyone that didn't want to use them.
Maybe its just me then. Usually like listening to whatever the sound team made unless its just completely horrible (Crackdown 1). Then again, it kinda makes for more of a shared experience if everyone is hearing the same theme at the same time. I know after awhile some people will just mute everything and have the radio or a playlist in the background...but its nice while it lasts.
Especially during boss battles or when everyone enters a new area with a great theme (Coerthas or Toto-rak for example).
Ul'dah needs more of this kind of music