Guys... guys! Mantra, Convalescence, Fey Illumination and Disspation will make this nearly a potency 1000 spell. Those are going to be some huge numbers.
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Guys... guys! Mantra, Convalescence, Fey Illumination and Disspation will make this nearly a potency 1000 spell. Those are going to be some huge numbers.
Cure II has been 650 potency since forever lol.
About it not being a nerf, it actually isn't and is at the same time. If we consider new tanks will have 16k hp, lustrate would instantly recover 4k hp. Considering we're going to have 800+ mnd with i170 gear, lustrate will now heal 4.5k ish.
The only issue is that lustrate no longer bypasses healing debuffs and cannot be used mid cleric stance.
Don't forget to crit-adjust/DET-adjust as well now (when compared to the previous "static Lustrate"). Also the fact stacking crit will not only make us crit more often, but our crits will be higher numerically.
That's a thing though, with Infirmity and similar debuffs.
Funnily enough, yeah. :p
These kind of mechanics haven't been really prominent lately, though. Even in T5 progression back in 2013 it was more satisfying to land those heals so that they landed immediately as Death Sentence hit the tank and the Infirmity icon got up, but so that the heals still healed for their normal values, than it was to Lustrate away. (Of course that was done too, though!). Oh well, funsies to be had from here on too! Here's hoping for some interesting mechanics and shit.
With this change, I'm now expecting a larger array of Infirmity-style debuffs to be hitting the table come Heavensward.
[EDIT]
Do we know for a fact that Tetragrammaton is going to be percentage based? I don't recall their being a screenshot of the ability and my understanding was that Tetragrammaton will be an instant heal, with no mention if it'd be percentage based or not. Given how Lustrate has been modified, I wouldn't be surprised if Tetragrammaton is a potency-based Cure as well.
I'm having quite a discussion with a friend about this. He mains Scholar, while i currently main White Mage. I agree with Tranquil and think all it does is to add an extra off global cooldown if you use lustrate while DPSing. And you can only use lustrate up to 3 times a minute anyway. There is the additional problem with being locked in cleric stance, but if that is a problem you probably shouldn't use cleric stance anyway. He on the other hand says that this is a huge hit to a scholars DPS and says that my argument is purely theoretical, but he doesn't say where he really sees the problem.
I'd like to hear more opinions on this topic.
WTF?!
So now SCH can't give big heal to WAR? :(
This technically has no effect on SCH DPS. It affects how a SCH may play while DPSing and more of a style change than an actual DPS nerf. It means SCHs will need to be more tactical about their stance dancing (they should be already) and not "HURR DURR CLERIC STANCE ALL DAY BECAUSE I HAVE 3xLUSTRATE!!!".
For a WHM main, this is nothing new, but for a SCH main it might be a culture shock of sorts. While I can see this being a minor hit to a SCHs DPS due to less up time on Cleric's Stance, saying this will be a "huge hit" to SCH DPS feels like completely hyperbole to me.