Ninja easily had the weakest, and will probably just slowly start to go down the drain in game... they basically just said "and on to ninja.. NERFS! Have fun!"..
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Ninja easily had the weakest, and will probably just slowly start to go down the drain in game... they basically just said "and on to ninja.. NERFS! Have fun!"..
I loved how much faster monk gets
Talking about jumping to conclusions.
I think once we go into battle, these jobs will be interesting. I also got the sense they tried to have more of a priority rotation for all jobs in order to make battle more interesting.
Ninja looked amazing. Out of all the jobs, Ninja right now shines most animation-wise. I wish all jobs had a unique unsheathed run and jump. It adds so much to a job.
Can't wait to try out all jobs!
I'm sure I'm biased since I main it but WAR's changes are a lot bigger than were let on. Essentially the ability to build abandoned stacks while in an OT stance and switch them to Defiance for 1:1 wrath stacks is pretty big.
I think ninja was by far the weakest presentation. Maybe Yoshida doens't like ninja that much. and 2nd didn't show much of scholar or astro im guessing b/c they are heeling jobs..its hard to show. OMG that dark aura for DRK!
These news for BRDs are good, shame that the skills just look lame from what I have seen so far. But yeah, overall BRD has probably the worst animations so it is kinda ok I guess. I didn't expect much.
so was there much info released about MCH?? looking at the short video looks like turrets attacks etc arent controlled by the players unless im mistaken ;/
war attaker stance , dat machinist skills
im loving whatever theyre doing to MNK, it solves both the GL3 going down during phase change and gives MNK actual burst skill
also did you guys see that uppercut tho??? /macro SHORYUKEENNNN!!!!
I liked all, except machinist(I dont like shotgun pistols - mechanic thingys). <,<
Now I dont need collect stuff for 3 lv130 weapons. Just 2 - for Dark Knight and Astrology!