The Bombard event was good. I thought.
Haevenstrum had nice music. Althought it got repetetive as did the christmas and summer event music.
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The Bombard event was good. I thought.
Haevenstrum had nice music. Althought it got repetetive as did the christmas and summer event music.
ffxi you got stuff that warps you
eggs to write things in your bazaar
belts that turn you into cute things
candy that turns you into kids
the best gear for clamming
gear that lets you up the EXP you gain for an hour
throwing eggs that were the best ranged stat item for 20+ levels
etc.
and you could store it all with an npc
The quality of the events has risen drastically since Yoshida took charge. Need I remind people of the bell-ringing events we had with Tanaka? Every event, just ring a bell. Even the current phase of the Curse of Dalamud event is better than that crap.
Is that actually a good thing though?
If I'm perfectly honest, I would rather they spent less time on events anyway (maybe limit to three per year) and use the programmers on something with more lasting value. (Which I shouldn't have to say! But you know how it is, SE act like they have a scarcity of resources so it seems odd they still have time/money to organise and implement these events).
Are you saying that bell-ringing events are better than what we have now? This thread isn't about your resources bullshit you like to carry on about.
This thread is asking for higher quality events and rewards, which in my opinion is what we've been getting albeit slowly. They have been getting better as the game goes on. X-mas event? Boring as hell. New years event? Boring as hell. Easter event? More involved and interesting, multiple parts. Summer event? Dare I say it was fun as long as you had people to do it with. Curse of Dalamud? So far kind of meh but I'm thinking there's more to it they haven't released yet (like the Easter event).
I think you mean to say, for a game like FFXI that already has a lot of content, quality > quantity. For a game like FFXIV which is essentially barren of content, we need quantity. Lots of it. Implement every freaking idea hastily drawn on the back of a napkin and see what sticks. Once we have a quantity we can start weeding out content that doesn't meet the quality standards. I wish SE would just introduce "temporary content" and let the polls choose which content will remain and which will go the way of the Dodo.
"The fish slipped off your scoop"
FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUU
I can agree in some part to the OP's post but also realize SE has much bigger resolutions that need implimenting first. So in saying that, the Fire Faire event was a blast! The new Dalamud event is easy as hell so it's great for newer players just getting into the game as it gives them a quick easy sense of accomplishment. For those of us who have been around since release we may go "meh" but you can look at it from another POV as well.
While the first events lacked in lore and creativity over all "ringing bells" it did provide I thought nice gear to an extent. As time progresses like with any MMO XI included, the events will get better as will the rewards but in the mean time, it does give you a nice break from the regular grind/craft grind/leves we all seem to complain about doing daily anyway. :)
I threw my swimsuit away <(>.<)>
Oh the regret I feel, you could bottle it!
Anyways I'm sure once they've finished adding the content that makes the game enjoyable overall they'll start adding better content that makes the game more enjoyable for a week or two (b'.')b
Plus it beats running around at halloween constantly hearing "The sky is dark, the fire burns, you strive in vain as fates wheel turns!"
Besides, I'm sure this Curse Of Dalamund has more to it than glowing rats that drop earrings, 'cos y'know, I'm sure a red moon would have bigger effects than jewelry dropping rodents. We can but wait and see.