doesn't matter what time they do maintenance it will always interfere with someone's playtime so basically best time for them as they choose
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doesn't matter what time they do maintenance it will always interfere with someone's playtime so basically best time for them as they choose
I was one of those players that got stuck, had to pull the power on my ps4 because even the home button didn't work. I'm happy that there was a maintenance that cut into my play time than having to do that every time the duty failed.
Truly, the amount of the emergency fixes is nominal. Be glad they are doing something to fix whatever the issue is (and I am sure they are significant problems) instead of ignoring it (which can lead to potential character roll backs and loss of progress on the players' part). I have seen a few games where the glaring bugs are never fixed or not fixed right away, creating quite a significant annoyance to its customers. So, those that are fussing about this just sit back, relax and do something else constructive.. Instead of jumping on the Developers for doing their job and attempting to provide a better long term Customer Service (i.e. fixing a defective "product") .
While the OP may be unfairly griping, they did bring up something interesting. Why not set up for a PLANNED follow-up maintenence after every patch to address bugs found during the first few days the patch is live? It's not a terrible idea - block out a period of time for follow-up maintenence, and disallow stuff like weddings during that timeframe. If no bugs are found, then the follow-up maintenence can be canceled and players can play as normal. If bugs are found, then the maintenance can take place during the blocked-out time period and no one will be surprised by an unexpected interruption.
That said, the idea isn't without its flaws. If a bug turns out to be really game-breaking (easy dupe method is discovered, for instance, or an NPC's accidentally been set to buy Copper Ore for 10k gil each), SE might need to address it before the planned follow-up maintenance period, or if the bug is tough to fix they might have to extend the maintenance window longer than expected. Even so, I think the idea has some merit.