I actually posted a question on the Live Letter Q&A on this when it was first put up, however can they NOT be tied to those daily quests? The daily quests can always be part of the it, but someone as cool as beastmen armor shouldn't be so mundane to obtain. I would really like to see proper Beastmen Fortresses (like the concept art ideas that I guess were ultimately scrapped) Where to enter said Fortress you have to be Rank 4 reputation, but inside will house some really tough Beastmen, by killing FATE boss beastmen[plural] (think of a difficulty similar to Cancer, Steropes, Gorgimera FATES for mega bosses and something like Roc FATE for the other bosses) and by killing them you will achieve tokens which can be redeemed for the beastmen armor.
Personally, imo, doing it like this would solve 2 things.
1) It would make the Beastmen actually powerful and appear to be a threat, because let's face it, after we get to 60 those strongholds are going to be able to be torn apart by a single player, a single player now can destroy just about any stronghold. And if we can do that it begs the question: Are the Beastmen really that powerful to be a main story threat, if we can just wipe them out?
and
2) It will encourage people to do the daily quests and clear existing content, while also allowing "the next step"-so to speak-for those players who actually did do the Beastmen quests everyday until they maxed out their reputations.
