All im trying to suggest is that i think more of a focus on trying to let people have FUN (in a video game) is more appealing than making it a challenge.
i even suggested that having a difficulty setting (with no effect on drops) might be a good idea so the hardcore players can still get their kicks
i like a challenge as much as anyone but not being able to complete because we have inexperienced players or a party make up that isnt ideal isnt very much "fun" for anyone.
