jack Daniels help numb the pain.
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jack Daniels help numb the pain.
You just wanna complain about everything, don't ya? This segment of the relic quest is probably one of the easiest after Zenith (and the original relic quest given today's gear). Without that RNG people literally would've been done within maybe 8 hours of the patch going live. And it's still nothing compared to what Atma was pre-nerf - I'm currently on the somewhat unlucky side (at least 6 hours of dungeons each day since launch of the quests and only 5/16 drops) and I'm still enjoying this far more than Nexus light grinding.
And "50+ posts and 1000+ comments over a long period of time" is nothing compared to the rate of the (overly redundant) cash shop threads that started about a month and a half ago. Also note that your thread is the only complaint thread I've seen about these new quests, I don't think people find this as bad as you do.
:/
If you're going to post the word "only", at least do your research first.
Here's another complaint thread for you:
http://forum.square-enix.com/ffxiv/t...ks-Square-Enix
Also this thread here isn't a complaint thread, but there are posts in it complaining about it:
http://forum.square-enix.com/ffxiv/t...p-rates-so-far
I do agree that there doesn't seem to be quite as much hate as for ATMA (and cash shop) so, for now at least, it doesn't seem to be widely despised.
Well, I did say it's the only one I'VE seen, but then again I don't go prowling around hunting for complaint threads so I figured I missed another one. Still though, nowhere near as bad as the previous segments. Until we come across the poor sap who can't get the AV drop even if his life depended on it...
The relic quest time gates behind RNG? Who came up with this revolutionary idea?
RNG will be part of this quest, don't see why this shocks anyone. I would much rather have this then atma or even Nexus. Nexus is flat out painful, hell you can't even switch up classes to make it feel less grindy.
Anything where you can track progress is easier. Lights was tedious and time consuming, but, I was able to track progress on a spreadsheet and pretty much knew how much more I needed. They could have done 2 ways of getting the new drops, either lucky with rng or run dungeon 10 times and get the item. Strictly RNG is just painful especially where AV is concerned. I think one of the dev teams at SE just wants to have some good laughs at the players expense since I am sure their numbers indicate how little that dungeon is run not because it is particularly hard, but because it is so damned annoying.
There were people done with this quest yesterday. This is one of the fastest stages even with rng, and the rng is nowhere as bad as the atma stage. This isn't a big deal at all.
Nah, there is actually some people, myself included who are thankful to see this questline going, maybe the fact that I'm not part of the smartphone-candycrush-DLC-cash-shop-generation™ is helping there :p to be fully perfect the last steps would require some serious endgame kills and the cake would be totally iced to me.
Meanwhile, maybe... People should complain less about true creative and original side quests ideas, these said ideas belong to the DEV team, which is a sort of Art, video game is also Art... This thread is like kids complaining over a Picasso painting because it look destructured and odd... Such childish attitude.