This. During testing, Gondai (battle director) actually requested the removal of Stoneskin from 2.0's launch because it took too long to individually cast it on each person in the party before engaging. Not because it would take us too long, but that it took up valuable time during the crunch.
I will echo Lithera's statement though: more stuff would be awesome, and now that we're not in a crunch, it would be a good time to start developing smarter or more in-depth UI features. However, what we have is good enough, and the steady stream of content is enough to compensate for now.
