THIS. Right here.
Only problem is that a huge pile of Rogues/Ninjas makes queueing to low level dungeons last sometimes over an hour, sometimes 2. So excuse me if I dont withdraw for going to the kitchen for 30 sec (only to see the stupid "Locked out" sign after coming back)
Maybe I'm just too annoyed and irritated with dealing with having to click the "Commence" button 40+ times to get into a single instance, but I personally don't think the restrictions are harsh enough. However I don't foresee them adjusting the penalty to be any stronger than they currently are, in which case I'll gladly take what we've been given.
I've made a few posts regarding this very issue a few times in the past 6 or so months (when ever they added the Labyrinth of the Ancients) and have been asking for this to be added, however I recall asking for the restrictions to be quite a bit stronger myself, and would be more than happy to agree to deal with the exact same terms given I "accidentally" hit Withdraw myself. It can be annoying, but I'd rather have less problems entering a dungeon/instance than being forced to wait 2 hours to get into a dungeon that only takes about 20-40 minutes to clear. Inb4 "Gather an entire group beforehand and make a preformed", yea good luck gathering 24 people to go do Syrcus Tower in Party Finder.
One simple fix I don't know SE doesn't do is why doesn't SE just remove the window that show "In Progress." ONLY SHOW this Windows when you press Commence. There you go, problem is solved. No more Fishing.
The system right now is fine. But one thing I don't get and why they are making it more complicated is that why when someone don't press commence, the whole party get the Penalty? It does not make sense. Shouldn't it atleast make it the person that doing it is getting the penalty?
But I'm more of, just remove the window that show "In Progress." Only show when pressing commence.
I thought you only get penalized if you withdraw one time. So if you miss a queue for being in the bathroom or kitchen, shouldn't you be fine? I withdrew from one last night because i looked at the time and realized it was much later than i thought. I still was able to help an fc mate out with a primal real quick.
The penalty is fine for people queuing solo or in premades, the problem is it shouldn't also apply to everyone in that party especially those who did click Accept, just the exact people who clicked Withdraw or didn't click in time.
Im damn happy about the change!
So these trolls, wich want desperately join an active dungeon instance, are sortet out! :D
If you dont have time play - dont join duty finder.
For partys who want to join dungeon:
We have ready checks: if some1 dont react 3x during that checks, then dismiss that probably afking player so these other people left in the party dont get dungeon lockout becaus of an afk-player. o.o
if they are checking their retainer ... that is not an excuse.
afk happens .... but not 20 times in a row.
There is however ONE thing, people seem to forget.
When the party leader forgets he still has another dungeon than he is queuing for with the group, and the wrong dungeon pops, it is either dismiss or do it so you don't get your first strinke :x
Obviously the OP wasn't Qing for Frontlines when it first came out...
I love it, been getting into thing first time with out playing 'Bingo' constantly with players flipping in and out. I think it's great and I don't think it's too harsh. People shouldn't queue up unless they are ready to go. Once I'm queued I don't get up and go get a drink or go to the bathroom etc, I do that all before hand. If it is a legit excuse such as an emergency, then that is understandable, but then that person will be kicked after the first time and won't get multiple hits against them anyway.
So I have no issues with this new set up, this kitty is a happy kitty! :3