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Whats your CPU?
Nvidia's drivers do tend to have a bit more CPU overhead in their runtime, FF14 only seems to scale up to 4 threads, so 40% sounds like it'd be a quad core with hyperthreading?
I took some screenshots of the games cpu loading on nvidia's drivers a while back.
my system is an i7 920 at 3.8ghz with a GTX 680, the drivers when took these were 337.50 iirc.
http://s25.postimg.org/qvxqyn91n/mor_dhona1.jpg
http://s25.postimg.org/jtztcg5fv/mor_dhona2.jpg
http://s25.postimg.org/km72pdz0r/east_shroud1.jpg
http://s25.postimg.org/e781spsaz/east_shroud2.jpg
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I have a i5-4690k at 4.6ghz
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Are you playing with occlusion culling on or off?
Depending on location, this can make a big difference to cpu usage and allow the gpu to get more onscreen data to process.
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Well I didn't think i'd have to disable anything, but i've tried it with occlusion on and off
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Borderless window or fullscreen?
btw, Occlusion Culling on stops the rendering of things that aren't actually in view . . the game defaults to rendering everything, even if its behind a wall.
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Good to know! I play on fullscreen 1920 x 1080
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Well, it does seem to be the case that pure DX9 apps seem to work better on amd parts, but things should change alot once the D3D11 client comes out.
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Ah, im hoping that's the case, if you have any more suggestions please let me know and the help is much appreciated!
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you don't happen to run gamebooster or anything similar? had someone with a 660(non ti) experiencing reduced fps while that was in use some time back.
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Nope, just the game itself no third party apps