FFXIV game rhythm is fast paced, rush, trying not to grind (and that's why gear grind feels so heavy in comparison)
stealth to reach some place feels more slow, FFXI had a great stealth and dangerous world and every time yu reached somewhere (AF quest, story quest) felt great, but thats cuz the game rhythm was slower, getting more slow progress elements did not stand as a bore if all the game is like that
Is like comparing a Metal Gear kind of game vs a God of war, different pace.
