You bring up many good points and issues there that I agree with and see the troubles with also.
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No, I totally understand what you're saying and I agree, I'd like to see some differences as well. However, it's one of those things where it'll be done eventually. As it stands, even with new content in place, the majority of equipable items were set in place prior to Yoshi taking over, with a different game plan in mind, so yea, until new equipment is added (and I imagine a level cap increase) I think we're kinda hooped at the moment.
And, if it follows the flow of XI, we wont be seeing the more unique gear for classes until we are R50+
Yea, I have faith that they will eventually fix most concerns and make this a very fun game. I just don't think it'll be finished soon. lol
FF14 has given gamers one of the hardest NMs of all to fight.... patience.
The majority of what I see posted in this thread, not all of it, but the majority is, that in this game that was known to be open between classes, allow you to carry over spells, and abilities between classes, just over all be open and flowing, absolutely not pigeon holing playstyles and classes, and eveyone is complaining that they want differences. What happens the second you get what you ask for, you will make threads whinning about it too.
well ummm... the classes need to different and unique or what is the point of playing one over the other?
to get the full effect of there favored spells for one.
Well the classes are different, nd you have different benefits from moving different spells toand from different classes. If i need to explain to you how an archer is unique from a marauder, then this is too far gone. That doesn't change the fact that this was to be a "sandbox" game, and that notion is being stricken against harshly here.
Well, the game failed pretty horribly with how it was "suppose" to be.
On some items, you should ,on other items, you shouldn't.
For a multiclass game decreasing our gear options would prove to be quite messy and unnecessary. There is a huge demand for all-around gear that fits many classes. I simply don't want to be carrying around 18 different earrings or pants for my multiple classes because the level/class requirements are so strict.
Then again, I also want to obtain equipment that characterizes my class/job from the rest of my classes and others. Iconic equipment. There is definitely a demand for such items as well.
I want more of both.