Originally Posted by
Chocobits
Other than very tiny adjustments to actual costs of cure spells, they need very little adjustment. They've fallen much more in line with the HP to MP ratio of cure spells of FFXI, which does a great job balancing resourcing. I would adjust the MP cost of every other spell, such as CON nukes. And remove CON nukes entirely, giving them to THM... but I digress.
Fixing the armoury system and battle mechanics is more of a real fix than adjusting MP values, which is just a spot weld.