-
You get 6 leves a day FYI, 3 every 12 hours. Also, your claim is very anecdotal. It's not sustainable for you in regards to leveling multiple DoW/M classes but not everyone has this wish. I've been playing since beta and since launch I've only leveled two jobs, 4 crafter classes and 1 gathering class. A game doesn't become unsustainable because a gamer isn't happy with the avenues provided to level all classes.
-
Pre-50 doesn't last very long. Why allocate effort into what is more or less the tutorial?
Also, there has been new stuff for pre-50 in the past year.
Kobold/Sahagin beast tribe quests? Dance emote quests? Challenge log?
Events are new player friendly too. (e.g. Moonfire Faire is level 15)
-
looking at you it seems you got one class to 50 and just gave up? but the funny thing is it's so easy to lvl up in this game it's act sort of sad i my self have only been playing since DEC and got 4 classes to 50 since that's all i wish to be 50 at this time. And i never run out of stuff to do {not saying ppl don't }
-
While I would agree that they need to add more activities to level up (with the hunting log being particularly useless as it's only a very tiny fraction of your entire XP to-next-level requirement), I would say that more quests is not the answer here, especially since, you know, they're just one-off activities that cannot be replayed.
I wouldn't mind seeing them redo the dungeon progression, for example. Rebalancing some of the older level 50 dungeons (which, frankly, no one ever runs anymore outside of the high-level roulette) to be run by sub-50 players, and making a new dungeon show up every alternating two and three levels instead of just every three, wouldn't be a bad way to go. A more robust hunting log with more mobs to kill for each level with correspondingly higher XP rewards would be helpful as well.
It's also worth noting that the armory bonus is quite helpful once you already have your first class to 50, so you can't discount that. Perhaps it should be even higher than it already is? I wouldn't be against that, really. Simply mob grinding is so worthless that even tripling the amount of XP you get per kill wouldn't really put much of a dent in your progression speed compared to FATEs and leves. Just some stuff to think about.
-
Quote:
Originally Posted by
Volas
snip
Its like im really back on the WoW forums reading about how lvl 19 pvp is unbalanced. xD
-
It takes me about 5 days doing fates/leves/daily roulette/guildhest from lvl 1 - 50. Questing is garbage.
-
So you've been playing for about a month and a half? and your ranting about more content? Are you wanting easier content since endgame is "crap"? It's only natural to make something that people strive to do. SE doesn't want to baby you all the way to 50, be more resourceful with your leveling. I personally love the endgame. To be rewarded for all your hard work. Lvl 50 and beyond should be your goal, not leveling 30 and waiting for next patch', hoping there is a update on more XP. If they make a bunch of pre 50 quest and you hit 50 in a day, will your rant for more 50 quest? Not trying to sound mean, just confused about you reasoning. Gl
-
Pretty sure there's been new pre-50 quests since a month after launch.
Not nearly enough to stop your moaning though, apparently.
-
So...
You say there's not enough content for pre-50? There are issues with that off the bat.
After 2.0 We had ("pre-50 content"):
Beast Tribe Quests - with a variety of different quest types (renewable every day). Which there are now three of.
The Sightseeing log.
The weekly renewable challenge log.
A mariad of small quests pre 50 such as maps etc, and many of the grand company quests.
~~~~~~
Do you want to know why we have so many post-50 quests? When you look back from now even only one year, you've spent a good solid 3/4 of that (and that's being VERY generous) at 50. Why would they release at nausia, large amounts of low level quests for people below 50? The content is "already there" for individuals below 50.
I'm not going into details on post 50 quest chain continuations/new bosses/ etc. etc.
I'm not seeing a problem here. . . Please re-evalute "exactly" what you want.
TLDR:->> OP- please in one sentance explain what you want.
-
I believe you get a 50% exp increase once you have at least one Level 50. I don't think that bonus is folded into quest however.