If i had Y-P's email, i'd send him this thing as fast as I could!
YES YES YES YES!
1000x's yes!
btw quantum, made a thread with your idea in it.
all credit to you of course.
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Any other thoughts on this?
No need for an SP reward. Make it just be an achievement.
Have the incentive for exploring be the ability to get to new places to get SP or find new items, and that should be enough.
I like the idea of an SP reward for exploration. I really enjoyed discovering new areas in WoW. I liked the on-screen text cue that told you the name of the new area you had entered as well as the sound effect that came with it. It added to the sense that you were striking out into new and distant territory. The exp reward was like the cherry on top.
It's a minor feature, but it's nice. I'd like it if they added it to FFXIV.
Being an explorer type myself, I must say I do like having a little perk of getting exp while exploring. Yes, I'd be traveling to new areas anyways to look around, but a little reward, exp and or achievements, is always nice.
One quest I did enjoy doing while exploring in FFXI, was the clay tablet one. There were old stone tablets in out the way places that told the story of an explorer and what he learned about the land, people, and history of that particular area. A person hires you to make clay impressions of the tablets and pays you for each one you bring back to him. http://ffxi.allakhazam.com/db/quests.html?fquest=181
Maybe we could have something similar?
Should SP be received for picking your nose?
I don't mind this "many activities provide SP" plan but the important thing is to make the effort/reward ratio not-ridiculous. It's the mindset that everything you do must give you a reward so you feel like you're always given a prize for your troubles.
Even if the "trouble" is simply moving from one place to another.
Achievement is already lol-worthy enough, really.
The time when people explored just for the sake of exploring and finding out new locales all long-gone. Guess. That's not a shiny reward!
Also, 46000 SP for the last main scenario? Well considering how incredibly difficult it is.......................
If you like exploring why do you need an SP reward?
I'm a bit of an achievement whore and do stuff just to say I did it, and I like the game keeping records of everything.
Eventually when the achievement system comes out with the fact that you get rewards for collecting them, that's enough incentive for explorers and non-explorers alike to do it.
I'm against SP for exploring.
I think that you shouldn't be awarded xp for visiting a place. If SE wants players to get out there and explore, they need to put things that are interesting enough by themselves to get players to go out there. Quests, NMs, party camps, etc. For example, the stone-visiting quest in FFXI (Crawler's Nest map? sorry been a really long time) was a great way to get players to see hidden areas while at the same time completing a quest with a good reward.