Originally Posted by
Jennestia
See, considering I actually work in this industry I'm not bothered by "roughness" as I see it every day when I go to work on projects early in development so I know how roughness can be, especially when it's stated. People complained about animation lock as well as having to stop to switch modes -- The adjustment they did not only took away the animation lock, but you don't stop anymore, which means they simply didn't add in the new animation for it -- It's pretty clear it was to get the mechanic in then adjustments come later, again as stated. The shield issue is a long standing issue which I'm pretty sure they'll get around to fixing as they're obviously focusing on animations.
I don't see this kind of roughness and jagged nature in FFXI, a product I pay monthly for, so clearly while this game is free to play and pretty much going under an overhaul, it's to be expected they'll do things in phases.
The difference here compared to the pizza scenario, is that the pizza joint didn't tell me to expect a hair in the pizza, whereas SE stated certain things, most specifically the AA system, will feel rough.