Originally Posted by
Xatsh
Enmity holding takes longer now then it used to, but it is not impossible.
Curing yourself some actully gives decent hate.
Accomplice is godly now for getting more hate, all while lowering other players.
War monger is decent hate
Voke and Taunt seem really weak to me, honestly disorientate seems to pull about the same amount of hate.
Heavy stab/slash seem to pull more hate then they use to as well.
Wardrum is soso as well it seems, weaker then warmonger anyways.
Over all it is alot harder to get hate at the start of something, but after a few rounds of your abilities you should have hate fairly stable.
Myself and other tanks in the dungeon get and hold hate on the ogre in about 45 secs. Hate is on the tanks unless they die pretty much at that point.
It will take getting use to it is very different. Before you archers could go in guns (well bows) blazing and be fine... they do that now and everyone gets decimated. Hate control is now important for every member of the party. Need to monitor the hate threshold and make more use of the enmity up/down abilities/potions and such.