Ya assumed the same instead they give extra myth to places that didn't have people leaving due to lack of myth issues like low lvl roulette, high level and CT
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WOAH. I thought I was looking at someone replying to their own posts.
Lol no we both just have good taste when it comes to character creation
Not only people quitting after 2nd boss, but I ran into a situation where we died on the last boss once because we didn't clear all the little bombs in time. So the tank threatened to leave saying:
The tank said "If we fail again, I'm leaving. Already have sold capped."
1) I understand that this reflects his character as a person, but 2) if there was some myth, even if there was a shitty conversion rate of 30 sold = 15 myth if capped he probably wouldn't be so quick to flake out of the rest of the party.
At least they corrected the flaw that people can leave the dungeon early before it has begun without receiving a penalty. But I doubt this will clear the problem completely.
How come this never happened to me. Some people must have all the luck in DF groups.
Remember guys "Exercising the Right" w