stupidest argument ever.
Look at that dungeon video again & say im glad we wiped at that 8k AoE damage & we have no one to freakin raise us.
Great now we all have to HP and run the F back. (or we could let the Mage HP...run back & Raise us... great plan)
thats a nice waste of time inside a time-limited dungeon.
Even if the mage dies, & res they still have to deal with the Weakness status. (wich is fine with me & i havent seen anyone complaining about btw wich is good)
Example. you wipe at last boss 10min left on timer. (mage dont have RR) but everyone got raise.
Who will Raise who, oh shit no one can. What do you do?
Make everyone HP, run back in before timer runs out (deal with weakness)
or
let only the mage run back and res 1 person,
waits for cooldown,
uses next Raise, longer cooldown
& finally last res even longer cooldown.
By the time the mage have raised everyone, only 1-2 people have gotten rid the of the weakness status & timer is down to 3min (close example)
Maybe even worse 1-2 members still dead to raise, cuz no point in melee to equip or even try using raise with weakness status on them. (cuz the casting time has been prolonged)
Anyone spot the flaw in this?
