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and the end...
Make dungeons harder and longer and maybe even implement variations. Make the way cross and entering one closes the other. If the way splits once and both ways have 2 chests. A direction could drop tank gear to feet/leg/waist and caster to belt/torso/head while B direction could drop caster gear to feet/leg/waist and tank gear to belt/torso/head... going left to A closes the possibility to enter B and make the mid bosses spawn chests at the last boss so people cant just farm the first boss but have to clear the entire dungeon to see what drops.
Making more variables instead of showering the entire game with high end stuff for no effort atleast seems to make more sense in my mind.
remember sometimes less is more. if everyone arent showered with the top end gear, middle gear seems better and the actually top end gear is more valued!
-that said maintenance should be soon over and I can resume the fate grinding which most likely will end my gaming alltogether quite soon...
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for future reference use edit when you post! bit of advice