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what i find funny is all the elitists going oh this is fine, leave them as they are. when the general consensus in my fc is that atma unless your really lucky isnt even worth the time to spend grinding out. I mean yes you can upgrade it but even the base weapon at ilvl 100 is a carbon copy of your zenith with an inflated ilvl and im sorry but that is stupid. I would honestly rather spend my time in game doing something that actually feels productive...
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Leave it as they are, I see them as a long term goal with chances that will keep improving with each patch. Not even a week and people complaining they dont have it now?
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Wewt 1 atma this week. Only 100 more to go :)
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"I got lucky and my first atma dropped after 20 minutes of FATEs. Don't change drop rate."
These morons will be the biggest QQ in the forums when the next 11 don't drop that quickly for them.
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I got my first drop in hour #23 of grinding, but even I still don't think they should change the drop rate. I'd much rather they change the structure of the quest to something you can make steady and assured progress on (slowly).
For a quest that's supposed to be a time sink, RNG is a bad way to do that. The way it stands, it's a time sink only if you are unlucky, which is just bad design. It should be an equal time sink for everyone.
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Oh so the general consensus of your small group of friends (your FC) say it isn't worth it? Well why didnt you say so? That was all SE was waiting for. It is impossible to please everyone. If it isnt worth it, dont do it. Do something that "feels productive." P.S. The general consensus of my FC likes that this will take longer than a week.
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I would take an increase to drop rate, but whether to raise it or not, to me, is not the issue. They need to, they SHOULD, rework the quest entirely, but chances of that happening are very slim. I enjoy a challenge, and earning my gear. Grinding for hours and hours, on low level content, in hopes you get lucky for a drop, is ridiculous, and requires no amount of skill to accomplish. RNG should not be tied into a relic weapon quest at all, period. Maybe I am too old school a gamer, but I believe that obtaining a weapon like that should be through coming out on top of a challenge with others, but hey, I am a dying breed anyways, what do I matter?
:p
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Yeah they should rework the quest entirely.
They want it to be a time sink grindfest, players agree to have a grindfest quest, that's fine ! Complete 200 Fates in each 12 zones, or something like this : it will take hours and hours, or even days, no problem BUT, you have a goal and a progression.
You know when it ends. I would rather have a korean grindfest than this totally RNG mecanism !
BTW it's litterally a korean grindfest if you are not lucky, except you don't see the end...
With this totally RNG-based thing, which requires no skill at all, you can drop 4 atmas in an hour, then nothing within 14 hours, or more ! It's not fun, and you don't know if there is a bug, nor when you will drop your 5th atma. And you have 12 to collect...
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Yeah, the Atma quest needs to be redone. And Im not saying this, because I got only 1 atma stone after 3 days of grinding, but because the whole server is practically obsessed with it. New players who start from Limsa or Ul'dahl just cant complete them properly, since they are all monopolised by atma fategrinding parties. What's more, it became harder to make a propper party from my fc members, as everyone are just grinding fates.
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THEY AREN'T INTENDED TO ALL BE OBTAINED IN A SINGLE DAY or even week.
Just stop spending 6 hours at a time grinding away at it. I've been doing it leisurely, 20 mins here or there, and I have 5.