I see, sorry for the misunderstanding. Honestly, if I didn't care for this game, I wouldn't have written that 10k word essay. All of the new content and all the things that are coming to us in future updates are great and I look forward to enjoying it, but if all of it comes with a "price" as in a limit to how often you can "indulge" in that new content then that's just another way of restricting us to a time frame.
@SuzakuCMX It's not whining, it's speculating and predicting as to what could happen with each addition of new gameplay. In terms of player freedom and choice, it wouldn't make much difference with the addition of dungeon instance system if that system is anything like the current systems of gameplay. They need to completely remove fatigue, and timers "not the amount of time given to complete an objective" for waiting to play the game.
