I voted dislike. It's not really FATE itself, it is that they completely got rid of Notorious Monsters. Roaming NMs and force Pop NMs were fun in XI and could be implemented in a way that doesn't require the Time Sink that they were in that game.
Make them Force Pop NMs that require Rare items from Dungeons. And as you progress through the Tier of NMs and collect the Key items that they drop, you can Pop Higher Tier NMs. Kind of like that battle system in Treasures of Aht Urghan. Or along the lines of Abyssea NMs where normal mobs had a chance to drop the pop item.
