I just really hope there main argument wasn't ''stress on the server''.
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I just really hope there main argument wasn't ''stress on the server''.
Hated this in beta. After running dungeons for months I have fallen in love with it. I welcome the silence in that channel.
I don't see /tell during dungeons a necessity. If things are not going well in the party, and I need to be corrected I would hope it can be done without malice. I enjoy citique when it can help me further myself and help my party reach our objectives. Logically, I imagine anyone else would too.
For those that want to verbally ridicule ones performance will just have to do so openly and face possible retribution for their actions.
Well I for one don't want /tell in dungeons.
I know some of you want it bad. But it's just not a good idea.
The last thing I need running a dungeon, is another way for people to be distracted.
It's so stupid when someone dies on a boss and they say
"Sorry was talking to FC, haha" or "Sorry answering LS" Seriously, wasting everyone's time cause you can't pay attention.
You guys seriously want more people sending a tell in dungeons, do the dungeon then talk, or talk before. Seriously, when you get in a dungeon DO THE DUNGEON.
If you want to talk to your FC do it before you go in.
Adding /tell would just make this problem worse, cause people are dumb period.
If they add it to the game it would SUCK.
It has to do with poor server architecture and nothing to do with the reasons Yoshi-P gave.