If they can make a good showing with .18 and the subsequent patches finishing up the battle revamp it should do a world of good for xiv. if they fumble it then who knows.
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If they can make a good showing with .18 and the subsequent patches finishing up the battle revamp it should do a world of good for xiv. if they fumble it then who knows.
Posted this in another thread, re-posting here.
What to expect from 1.18:
Auto Attack core system, very basic implementation of the AA system.
The 3 Grand Companies and their leaders, very basic implementation.
Abolition of physical levels (maybe)
2 (Two) Dungeons, 1 for r50 and 1 for r30, likely in the same zone (Toto-Rak.) Anyone expecting more is just setting themselves up for disappointment.
Implementation of Quest Hubs, again, most likely very basic.
New gear and new recipes.
Small bug fixes, server stability fixes, MW stability fixes, yet another targeting fix, enmity algorithm adjustments, maybe some attribute adjustments, and maybe a surprise or two.
Don't expect anything more than that. If we do get anything that's not in that list consider it a bonus. And no, I didn't forget to mention abolition of surplus. It was stated in letter X that it would be implemented following the battle system changes, likely at the end of summer.
Jobs will most definitely NOT make an appearance in 1.18, and likely not until after Summer.
Basically, we'll get a few new things to do on top of the beginning of the battle system changes. I'm just hoping that the dungeons won't be something that takes only a week to completely gear my LS.
i really dont expect the game to be ready before november/december dont ask me why just an intuition
Short Answer: No.
Yes I think he will deliver, but that's just me. I personally believe that 99.9% of this community will never ever be happy with anything the dev team does. They'll ALWAYS find something to bitch and moan about.
As for being some kind of saving grace, second coming kind of patch? No. Why do people expect so much out of a single damn patch?