This is how it works for me whilst on the gamepad for the pc. Gotten used to it over the weeks.
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Ok well for everyone that doesn't know tab targeting is not broken at all. Its backwards. And before I get flamed for saying that, yes, you can fix it. Simply go into keybinds in your system menu, go to the targeting tab. You will see Cycle through Enemies (nearest to farthest) = shift tab and then Cycle through Enemies (farthest to nearest) = tab. Switch the keybinds. Tab should be the first keybind, shift tab should be the next one. That's all you need to do. The system was never broken, it was just translated wrong, probably because you read JP left to right. And you're welcome internet.
This does not solve the problem at all. I just tested this on the beach in Costa with the Sardine throwers. There were 4 of them and the targeting went like this:
TAB 1: Closest
TAB 2: 2nd Closest
TAB 3: Furthest (clearly)
TAB 4: 3rd Closest
Then they started to wander at which point distance no longer mattered. It rotated between the 4 in the same pattern regardless of their relative distance.
The TAB targeting (closest to farthest and farthest to closest) is not working correctly.
Has there been any SE recognition of this issue?
There is no issue, use the tools provided :)
http://img33.imageshack.us/img33/4504/jdeu.jpg
Well, I am glad that 2.1 will fix this issue. There is no point in targeting something thats out of range of your attacks
I have no issues with the current tab targeting.
Only option I would like tab all objects, not just enemies.
or an option Weapon away all objects weapon out enemies